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The internet has made a lot of this new tanooki suit being gimped, but I feel that it is a necessary evil. The tanooki suit returns alongside fire Mario and the all new boomerang suit. Mario sports a nice collection of suits in this game. It allows all of the environments to pop and helps in lining up your jumps. Here each stage requires only one run-through. In games like Mario Galaxy and Mario 64, if you didn’t enjoy a stage you were stuck playing through it multiple times to get every star. The levels are quick and don’t overstay their welcome. Rather than being dropped in a big world and being tasked to search for a star, this game tasks you with running from one end of the stage to the next with the main goal being to reach the goal. The worlds are played in 3-dimensions, but are designed with the sensibilities from the 2D titles. 3D Land manages to combine the best of both of these styles. While I do enjoy playing past 3D Mario games like 64 and both Galaxies, it’s the 2D titles that I always find myself replaying and loving. The whole segment is cute, quick, and minimally intrusive.įor me Mario 3D Land hits a real sweet spot in its game play. At the end of each world, you get a letter from Peach which contains a picture of her and her captors. For this type of game, I just want to start playing and running through the levels not listening to back story. Not every video game needs to have elaborate stories. You know it by now, and I don’t need to rehash it. The game begins with the same story as the countless Mario games that precede it. But the fun and enjoyment I experienced while playing it far outweighed any of its flaws. I know this statement does not mean much with the current lineup on the system, but this is the kind of game that will still be touted as one of the system’s best at the end of its lifespan. Super Mario 3D Land is easily the best game for the 3DS.